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Post by propbeanie on Nov 2, 2016 11:46:09 GMT
OK, I discovered the problem(s) I've been having with some things in the Campaign and Single Missions... problem is, it's rather obvious, except to this old man... |;^) - It's the stock files. Not all of the files are overwritten by the FotRS mods, which leaves the stock files in place, which have bad "Type=" calls... While the size of the mod decreased a pinch by eliminating excess stuff in the campaign folders, I just found a way to put the weight back on... :lol:
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Post by propbeanie on Nov 3, 2016 7:01:55 GMT
OK guys, check the Google Drive for a new folder, InspectionAndExchange for four files:
1. AOTDteamSMfiles.7z - the test files from when the AOTD team was developing things (I think) 2. BetaV27Campaign.7z - the campaign, single missions, etc., including the GE campaign re-done 3. cdrsubron7SMfiles.7z - for cdrsubron7 to download and check that it's all still there 4. ReadMe110316.txt - which explains a few things, just not real well.
There are two files in the campaign zips there that weren't fully checked yet for proper RGG calls, and those are Jap_HarborTraffic.mis and US_HarborTraffic.mis. The Jap file has 1289 RGG and the US file has 801. The two together equal more than what I've been able to get through the last three days. My "automatic" searches did not do what I wanted them to, so I had to go through with a simple term search, and look at each individual "[RndmGroup X.RndmUnit 1]" entry, and then look at its "SpawnProbability=" figure, and change it if needed, which it unfortunately was not correct on about 20% of some of the files. I would guess similar figures to that in the Jap_ file, and much lower than that in the US_ file. I hope I'd have them both finished by Saturday, and have some files that are "missing" files back in the Campaign and active. Apparently, the AOTD team did not change all the campaign files, so they left those out of the mod. However, since we did some ship call changing, they'll have to be changed...
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