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Post by propbeanie on Oct 3, 2016 14:12:00 GMT
In preparation for the "final" ship and other assets list, I've got a few questions that I should probably get explained so I don't really mess something up...:
1a. How does a ship show-up in the Museum? 1b. If a ship is NOT in the Museum, refer to answer 1a? or what?
2a. How does a ship show-up in the Mission Editor Catalog? 2b. If a ship is NOT in the ME Catalog, refer to answer 2a? or what?
3. In other words, if a person finds a "missing" asset, is it as "simple" as adding the proper name to the respective list?
4a. I don't think we're missing any warships, as far as what was on the original list, are we? 4b. Are we going to be adding in more, like Hitman's?
5. Am I forgetting anything? - Probably...
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Post by Privateer on Oct 3, 2016 14:22:21 GMT
There's a museum.cfg file in the museum folder. Anything in that file WILL NOT show in the museum.
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Post by propbeanie on Oct 3, 2016 14:34:51 GMT
[spongebob] So it's "Opposites Day", eh? ~I~ ~get~ ~it~...[/spongebob]
Why would a person NOT want a ship to show in the Museum?... :lol:
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Post by propbeanie on Oct 3, 2016 17:28:25 GMT
Got another question: Which Campaign layer is it we have in Fall of the Rising Sun Ultimate Edition - v1.2, v1.3 or v2.0 of the "original" FotRS?...
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Post by cdrsubron7 on Oct 3, 2016 17:39:54 GMT
Got another question: Which Campaign layer is it we have in Fall of the Rising Sun Ultimate Edition - v1.2, v1.3 or v2.0 of the "original" FotRS?... I believe the boss used the v2.0 layers, not sure about that he'll have to elucidate.
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Post by propbeanie on Oct 3, 2016 22:29:10 GMT
Copy that... Dontcha just ~love~ the way the word "ellucidate" just describes it all?
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