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Post by propbeanie on Oct 6, 2016 3:44:12 GMT
Go to the Google Drive into the WIP/PropbeaneezStuffz folder, and find RedidSingMissLayer.7z - or something to that effect... It will replace the v026Beta SingleMission folders and files with slightly worked on ones. All I've done again is change the Type=11 BBShip calls to Type=19 if their Name says to; the Type=7 CAShips to type 18, if their Name says to, and the Type=7 CLShips to Type=18, also if their Name says to. There are still mistakes in the SingleMission Layer, such as the BBBismark is missing from the "Catalog", yet it is listed there, just as a CV (say whuh??), but the Tirpitz has CV in front of it, while the Graf Spee and Luzow have CVE... hmmm.... The BB "Super" Battleship Germania is there on the list, but not in the Roster... oh well. We'll get it all.
At cdrsubron7 (gotta be careful with that "at" symbol on the Shifted 2 key...) I don't know if this will help you, or hinder you, using these files...
It is JSGME, as is the Campaign stuff, so should be able to be backed out of if necessary... Good luck Jim, and remember, if you or any of your team are Killed, injured or captured, we will disavow any and all knowledge of your existence...
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Post by propbeanie on Oct 6, 2016 21:40:36 GMT
I finally got my FotRS U v.26beta to load-up after trying several different processes of doing the latest updates. I've got notes here somewhere, but I ended up doing several edits by hand, and finally got things going. I'll try to build a copy of what I did for everyone else, but by the time I get it correct (again), CapnScurvy and Jeff-Groves will probably already have it solved. The main thing for me was to leave out the NACA4 stuff. Oh well...
In the meantime, if you get it to all install correctly, there will still be three or four Single Missions that will not show anything in the Menu in-game. If you try to load them, they won't, and you'll end up with a locked-up machine. The ones in question are the old SM04, SM07 & SM08 files, which still have bad ship calls in them. The ME will still throw the Bismark error, and that particular SM (Nagato Test) won't have the Bismark in it, but will run otherwise. All of cdrsubron7's missions appear to run, but I only checked for them to load. Beyond that, I don't know what they'll do.
I'll try to post later with an update on what I did to get all (er - most of) the naming stuff straightened out...
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Post by cdrsubron7 on Oct 6, 2016 22:16:05 GMT
I've been meaning to ask the boss if we could use just my newly created missions in the SM folder and leave the older mission in v1.3. I will bring this up to RR after he escapes the siege from Mathew probable on Monday.
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Post by propbeanie on Oct 7, 2016 12:02:42 GMT
There were a couple that'll change cdrsubron7, from some of the BB going from Type 11 (plain BB) to Type 19 (launch float planes BB), and similarly with the CA Heavy Cruisers going from Type 7 and CL Light Cruisers going from Type 6 to Type 18 (Cruisers that launch float planes). Otherwise, they seem (to me) to run excellently since I did that in the SM folder. You might want to see if they do OK from what you built them as...
I'm trying to convert the "Stock" versions of the Single Missions, and might just skip the ones causing trouble (it's the airplanes) and just go ahead a put it up...
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